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Old 06-13-2009, 08:33 PM   #211
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VERY nice. They look awesome!


Dinosaurs and aliens.... Interesting mix

Now that we got these two out of the way, I can't WAIT to see what we get next!
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Old 06-13-2009, 08:38 PM   #212
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yep. I actually made a little back-story of sorts for the ride in the ad. The idea is that time-traveling aliens from the future have brought an army of hungry T-rexes from the past to help them wipe out mankind. You are among a group of survivors stuck at Riverside Tram Station. Your goal is to get to the shelter beneath City Hall across town...the train line has been destroyed, the roads are impassible, and the city's overhead tram seems to be your only chance to make it to the shelter. Will you make it before the dinos have you for lunch? I don't know...I didn't actually complete the ride...I just finished enough to make the video. Heh. I'll finish it one of these days and make a full video out of it for you guys. But right now...we're kinda busy.

Thanks!
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Old 06-13-2009, 08:40 PM   #213
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Wow. How very original! I think I would love to see that finished sometime
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Old 06-13-2009, 08:42 PM   #214
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Well...I'm starting on another ride...for a new commercial...something you guys haven't seen yet.

-Derek
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Old 06-13-2009, 10:06 PM   #215
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This looks awesome... The only complaint I have is that it's kind of hard to see the scenery from that spot. Any way to change the camera position to outside the car, so you can see all the scenery? I dunno, I felt like I didn't get to see everything.
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Old 06-13-2009, 10:24 PM   #216
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Look awesome this going make CTR history but one question are you going make any new ride travel on ground instead in air.
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Old 06-13-2009, 10:30 PM   #217
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The ride reminded me of the Kongfrontation. Amazing, can't wait to see what else you guys could possibly have up your sleeves.
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Old 06-13-2009, 11:15 PM   #218
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Amazing! Will you create different cars for this track? Because this could also work as a futuristic ride like a hovercraft gone wrong or something. The possibilities are endless!
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Old 06-13-2009, 11:26 PM   #219
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Thanks, guys!

About the camera placement...we'll take that into consideration.

Quote:
Originally Posted by gamer2456 View Post
Look awesome this going make CTR history but one question are you going make any new ride travel on ground instead in air.
hmmm...possibly.

Quote:
Originally Posted by RocknGuitar View Post
Amazing! Will you create different cars for this track? Because this could also work as a futuristic ride like a hovercraft gone wrong or something. The possibilities are endless!
We definitely plan to add some new cars to 3 or 4 of our rides...oh wait...you've only seen 2...oops...heh...

-Derek
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Old 06-13-2009, 11:47 PM   #220
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That means... We have possibly have TWO MORE CARS IN THE WORKS?!?!? This. Rules.
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Old 06-13-2009, 11:57 PM   #221
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Aww darn it, I'm a little disappointed that you only have a constant speed one for that new ride, could you possible make one with coaster physics? This way we could add break sections for ride events and such
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Old 06-14-2009, 07:20 AM   #222
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Aww darn it, I'm a little disappointed that you only have a constant speed one for that new ride, could you possible make one with coaster physics? This way we could add break sections for ride events and such

It doesn't look right on coaster physics. I treid it but all rides of this type are constant powered.
You can still use block brakes to slow it right down aswell and stop the cars.

I uploaded the MM-DR Video to youtube aswell not realisign you had done so Fisherman hehe,

MM-DR
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Old 06-14-2009, 07:24 AM   #223
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Outstanding, that is truly unbelievable!
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Old 06-14-2009, 08:17 AM   #224
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Omg, I can't wait for the release of the XDR, it will be soooooooooooooooooo useful! If I only had Fishermans supreme inventiveness...

I'm sorry for overusing the 'o' in this comment though.
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Old 06-14-2009, 10:08 AM   #225
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Wow, this is amazing. Especially if you love bumpy rides!

This can only be the product of two great gifted souls who love and care after everything they create.

Truly revolutionary!
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Old 06-14-2009, 10:59 AM   #226
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I Love the set!!! but not as much as the CTR , Its incredible, im assuming this is ony suspended....
VERY WELL DONE
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Old 06-14-2009, 11:30 AM   #227
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I Love the set!!! but not as much as the CTR , Its incredible, im assuming this is ony suspended....
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As Fisherman said above. The MM-DR when released will have two car types under the same track. One version is supended as seen in the preview video and there is another version which does exactly the same moves just the wheel assembly is below and it is not suspended.
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Old 06-14-2009, 11:49 AM   #228
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ah rite sorry, must have missed tht comment!!
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Old 06-14-2009, 12:12 PM   #229
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Man Shyguy would of used this for his War of the worlds darkride instead of the monorail.
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Old 06-14-2009, 12:51 PM   #230
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I can't believe I this is the first time I ran across this thread!

Astonishing work! These two rides are simply amazing! They're gonna be a blast to play with.
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Old 06-14-2009, 01:51 PM   #231
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Amazing! Absolutely stunning, again!

Your use of it absolutely blew me away, again.

I love how amazingly you use the Robocoaster Interface - I am so so so glad the Robotcoaster was made.

-

I must be honest though, and...have you guys ever considered pitching these as real rides? They're absolutely stunning!
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Old 06-14-2009, 02:15 PM   #232
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[center]It doesn't look right on coaster physics. I treid it but all rides of this type are constant powered.
You can still use block brakes to slow it right down aswell and stop the cars.
Oh thats nice to hear! I REALLY cant wait now!
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Old 06-14-2009, 02:17 PM   #233
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Excellent, superb, brilliant. Love the rides so far. Can't wait to see what's in store.
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Old 06-14-2009, 05:40 PM   #234
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Thanks guys! Also, chain lifts can be used on drops to speed the car going down the drop. Watch carefully at the end of the MM-DR video...the drop has lift chain all the way down and part of the way up the other side...even thought the track is constant speed, you can set the chain lift to a higher speed and use it for faster parts of the tracks. The block brakes can be used only on straight track though but can be used to slow down or speed up the cars.

-Derek
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Old 06-14-2009, 05:50 PM   #235
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I'm shocking.You are crazy.Thank you so much.
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Old 06-14-2009, 05:52 PM   #236
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Thanks guys! Also, chain lifts can be used on drops to speed the car going down the drop. Watch carefully at the end of the MM-DR video...the drop has lift chain all the way down and part of the way up the other side...even thought the track is constant speed, you can set the chain lift to a higher speed and use it for faster parts of the tracks. The block brakes can be used only on straight track though but can be used to slow down or speed up the cars.

-Derek
Thats nice to hear! This is going to open up so many possibilities! But I'm confused, is that swinging controlled? Because it looks like just a constant swinging in your video. Or are you going to make another video like the one of the X-DR or whatever it's called to show what it can do?
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Old 06-14-2009, 07:51 PM   #237
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But really guys, I can't thank you enough. The X-DR will be amazing, you can just do anything with it. I'm really happy we get to use such an amazing creation, and it's such a breakthrough in CTRs.
I won't be surprised if someone figures out how to make custom track pieces soon, at the rate we're discovering all these things. About two months ago, CTRs weren't possible. Now they are. Years ago, people said that they were impossible!
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Old 06-14-2009, 08:05 PM   #238
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^ Amendo, Yep they said it could not be done, few months back, Apparently cfr's impossible. Did you see the High Energy? Freaken Insane. I think this is a real break through
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Old 06-14-2009, 08:59 PM   #239
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Thanks guys! Also, chain lifts can be used on drops to speed the car going down the drop. Watch carefully at the end of the MM-DR video...the drop has lift chain all the way down and part of the way up the other side...even thought the track is constant speed, you can set the chain lift to a higher speed and use it for faster parts of the tracks. The block brakes can be used only on straight track though but can be used to slow down or speed up the cars.

-Derek
In the CTR bahndaten isn't it possible to set a constant speed ride to pick up speed on drops?
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Old 06-14-2009, 09:19 PM   #240
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So, what excactly is Revolutionary Rides? A CS Set? A Ride? A Company?
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